In Swift, Image Literal offer another way to add images. NOTE: The technique above, initializing a UIImage using its name, still works too.įor the launch image, you will need to configure the LaunchScreen Storyboard file as you would any other ViewController. Add your Launch Screen Asset to the Assets folder.Developing, building, running, and debugging a Qt for iOS application can all be done with Qt Creator on macOS.The toolchain is provided by Apple's Xcode, and running qmake on a project targeted for iOS will also generate an Xcode project file (.xcodeproj), with initial application settings. As Qt Creator does not provide an interface for managing all of the settings specific to iOS platform, it is sometimes necessary to adjust them in Xcode directly. Checking that the application is configured correctly is especially important before submitting an application for publishing in Apple's App Store. Information property list file (ist) on iOS and macOS is used for configuring an application bundle. Application display name and identifier.See the documentation on Information Property List File in iOS Developer Library for details. When qmake is run, an ist file is generated with appropriate default values. It is advisable to replace the generated ist with your own copy, to prevent it from being overwritten the next time qmake is run. QMAKE_ASSET_CATALOGS += ios/Assets.xcassets You can define a custom information property list with QMAKE_INFO_PLIST variable in your. Icons need to be set in the ist and copied to the application bundle. Xcode has special support for icons, but when using Qt, it is usually better to set them in the. To support all resolutions and devices, several images should be created. The filename is not important, but the actual pixel size is.Ī detailed list of what is required is available at Icon files.
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